Avatars in video games will depend on the shape of a gamer - such as fat, along with the player. So Microsoft wants to make gamers care of their health

Microsoft plans to patent the new system, whereby the appearance of avatars in games would be consistent view of the player.

Company Microsoft has filed in the Bureau for Registration of Patents and Trademark Office for a patent of a new system, which will change the avatars of gamers in the games, based on their actual physical characteristics.

The patent titled Avatar Individualized by Physical Characteristic describes the technology changes the avatar based on the weight of the player. So, game alter-ego of people with overweight as well as their masters, will suffer from obesity - or vice versa will be very thin, if that is the player himself, reports Slashdot.

It is expected that this system will also limit the gameplay. For example, for the completion of any level of real player will need to have health is not below a certain planks. And some can even be forbidden to play in the future, until they improve the state of his body.

18 December 2009 | avatars, company, gamer, microsoft, patent, player, system, usa, view

Screenshots FGT, Velika
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